New craps players may wonder if they comprehend the terminology. This is our role. A craps glossary will help you learn and feel confident about the game. Knowing the language helps you understand the table conversation. If you still need help understanding craps, use the links at the bottom of the page.
Most-used craps terms
A two-way bet for the dealer and player on one roll.
Ace: A two-sided die toss.
Advantage: The casino has an edge over players on any bet.
Any Craps: Bet on 2, 3, or 12.
Bet on a 7 on the next roll.
Arm: A player who can throw the dice well and increase the odds of certain numbers.
Back Line: Another Don’t Pass Line Bet term.
Behind the Line: Free odds are available after a point number and come out roll.
Betting Right: Bet on the shooter in come and pass line bets.
Mistake: Betting against the shooter in Don’t Come and Pass Line Bets.
Big Eight: Bet on an 8 before a 7. If successful, this Bet pays even.
Big Six: Bet on a 6 before a 7. If won, the bet pays even.
Big Red: Bet on 7.
Dice called bones.
Boxcars: Slang for 12. Also called midnight.
Box Numbers: 4-5-6-8-9-10 are put bets.
Come Bet: Bet after establishing a point. Pass line betting is identical.
Roll out: Points are determined by dice rolling.
Crap Numbers: 2, 3, and 12.
Craps Check: Bet any craps during the come out roll to hedge your pass line bet.
A don’t pass bet is placed after the point is established.
Don’t Pass: Bet the shooter won’t roll the point.
Double Odds: A pass/come bet doubled.
Front Line Means Pass Line Bet.
Gardens are field bets.
Double Odds: Double the Come, Don’t Come, Pass Line, and Don’t Pass Line bets.
Easy Way: Any 4, 6, 8, or 10 dice roll with a different total on each die. Example: 3+1, 4+2, 5+3, 6+4.
Even money: Payout equals bet (1:1).
Field bet: 2, 3, 4, 9, 10, 11, or 12.
Five Times Odds: Free odds bet costing five times the original Bet.
Free Odds Bet: Pass, Don’t Pass, Come, and Don’t Come bets put after the first dice roll has genuine odds.
Front Line: Where you place pass line bets on the craps table.
Hard Way: Bet on 4, 6, 8, or 10 if both dice have the same number (2+2, 3+3, 4+4, etc.).
Hardway Bet: Betting that a 4, 6, 8, or 10 with both dice displaying the same number will be rolled before a 7.
Hi-Lo: Bets on 2 and 12.
Hi-Lo-Yo: Bets on 2, 12, and 11.
Hop wager: One wager on the following dice roll.
Hoping Hardway: A wager on a pair of 2s.
Horn wager: One wager that the next dice roll will be 2, 3, 11, or 12.
Hot Roll: When a shooter holds and passes before “sevening-out”.
Hot Table: Shooters commonly hit the point.
Inside Numbers: Bet 5, 6, 8, or 9.
Insurance bet: Multiple wagers that cover each other.
Lay Bet: Betting on a 7 before the point digits. Incorrect wagers incur 5% commission.
Extra stake against the dice: Lay Odds.
Layout: The craps table’s betting positions.
Line Bet: Pass or Don’t Pass.
Little Joe: A four-dice roll.
Five-dice roll is called Little Phoebe.
Dice that are too heavy can affect the game. Thankfully, internet dice are not like this.
The dealer uses a plastic marker to mark the craps table point number.
Midnight: Another term for a 12-sided die roll.
Natural: A 7 or 11 on the come-out roll.
The odds bet has no house edge.
Off: When certain craps bets are safe next dice roll.
One-Roll Bet: Bets are won or lost with the next roll.
The first dice roll after the come out bet is a 7.
Outside Numbers: 4, 5, 9, and 10 are place bets.
Parlay: Betting gains from one wager on another to increase the bet.
Pass Line: Bets on the craps table’s Pass Line.
Place Bet: that a place number (4, 5, 6, 8, 9, or 10) will be rolled before a 7.
Bet 2, 3, 4, 9, 10, 11, or 12 on the field.
Points: 4, 5, 6, 8, 9, 10. A dice roll of these numbers will be the point for the come-out roll. Before a 7 wins, this number must be thrown again.
Press a Bet: Double or parlay.
Proposition Bet: Center-table hardway and one-roll bets.
Right Bettor: Bet on shooter passing, come-out roll win, or point.
Sequence bet: Multiple dice rolls determine the outcome.
After setting the point, the shooter rolls a 7 before the number again.
Shoot: Dice rolls till the shooter “sevens-out”.
Snake Eyes: Two 1s make two.
Right bettors can put free-odds bets. Assuming dice odds gives craps players an edge over the house.
Ten-Times Odds: A free odds bet 10 times the original bet.
Tripple odds: A free odds bet of 3 times the original stake.
Any number’s chance of appearing on a roll.
Vigorish: Casino commissions on specific bets.
Working: Bets that gamble on the next dice roll.
Whirl Bet: Betting equally on 2, 3, 7, 11, or 12.
The wrong bettors wager that the dice won’t pass or they’ll miss the point.
Yo: Also known as yo-leven, the dice roll of 11.